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Still messing around with the subspace stuff. This one has been a bit trickier than the hyperspace and jump code, mostly because I wanted it to look/feel different than the other too. Have a little pizzaz, ya know?

Progress

  • Worked on subspace stuff.
    • Changed it so the ship turns in the direction of the sector it’s flying toward after each jump point is passed.
    • Changed it so the direction of the particles follow the angle of the ship.